Bringing the last of us to PS4 was hell, says naughty dog

Impossible to describe how difficult a task it was, Druckmann explains.Porting The Last of Us from PS3 to PS4 has proved to be a hellish undertaking, creative director Neil Druckmann told Edge. “I wish we had a button that was like ‘Turn On PS4 Mode’, but no,” Druckmann said. “We expected it to be Hell,…